DARK
3Inzektor Centipede
Archetype:
Inzektor
ATK:
1600
DEF:
1200
View:
3989
Once per turn: You can equip 1 "Inzektor" monster from your hand or Graveyard to this card. If an Equip Card(s) is sent to your Graveyard while equipped to this card (except during the Damage Step): You can add 1 "Inzektor" card from your Deck to your hand. While this card is equipped to a monster, that monster's Level is increased by 3.
Inzektor Centipede — Power Evaluation
Final Score: 60 ± 8 · Confidence: Medium
- Intrinsic: 57 · Deck: 61 · Meta: provisional
- Primary role: Combo enabler · Secondary: Searcher/Tutor
Why it scores here
Inzektor Centipede converts Inzektor monsters in hand or GY into a Level 3 equip body that gains +3 Levels, and its GY-triggered add gives it a small recursion engine. Its 145-deck presence and 100% partner rate with the Inzektor core confirm that the role is live and practical, but that frequency earns only the deck-fit slice of the score and not extra power. The 1600 ATK and 1200 DEF earn nothing, and the lack of combo or guide evidence keeps the combo axis at text-only inference.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 70 | Can be equipped from hand or GY by its own once-per-turn text and is run as 3 copies in 132 of 145 decks (observed; the as_starter/as_searched route is not measured because there are no combos) |
| Combo & Conversion | 55 | Level +3 on an equipped monster enables Level-based summons, but no recorded board confirms what it builds (inferred from text; no combo evidence) |
| Resource Economy | 65 | Sending an equip card to the GY adds 1 Inzektor from Deck to hand, which gives card-neutral to positive advantage each turn it fires (inferred from text) |
| Effect & Interaction | 10 | No negation, removal, or hand-trap effect in its text (verified from card text) |
| Material Utility | 55 | Itself a Level 3 DARK Insect non-Tuner body, usable as material, with equipped monsters gaining Levels (inferred from text; the as_material stat is not measured) |
| Resilience & Flexibility | 50 | Works from hand or GY and generates recursion, but a single response to its once-per-turn activation can stop the whole line (inferred from text; no interaction data) |
| Deck-Building Efficiency | 60 | Plain 3-copy staple with no garnet or lock, and the 2-copy distribution in 13 decks shows flexible copy counts (observed) |
Calculation
Weight profile: 0.7 Starter/Combo enabler + 0.3 Searcher/Tutor. Intrinsic ≈ 57, Deck ≈ 61, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Live in 145 recent decks, with 3-copy usage in 132 of them (observed)
- Fires from hand or GY, so it is rarely dead (inferred from text)
- GY-triggered add gives recursion and card advantage (verified from card text)
- Clean 3-copy deckbuilding cost with no garnet (observed)
Weaknesses
- No negation, removal, or hand-trap effect (verified from card text)
- Once-per-turn limit caps the equip engine to one use per turn (verified from card text)
- Its archetype lock to Inzektor keeps GenericUtility low (verified from card text)
- No recorded combo boards, so conversion power is unmeasured (verified from evidence gap)
Counters / choke points
- Generic hand traps that can respond to its activation, such as Ash Blossom & Joyous Spring, could stop the equip (inferred from rules knowledge; not measured in evidence)
Best use
Level-3 equip body that feeds Inzektor Level-based summons and recurs an Inzektor card from Deck. Decks: Inzektor. Suggested copies: 3.
Evidence & gaps
- Verified: Once-per-turn equip from hand or GY to itself (card text); GY-triggered add of 1 Inzektor from Deck to hand (card text); Equipped monster gains +3 Levels (card text); No negation or removal in text (card text)
- Observed: Present in 145 of 145 recent decks, 3 copies in 132 (decks_evidence); 100% pairing with Inzektor Dragonfly and Hornet (top_partners); Single Inzektor archetype at 100% inclusion in usage_statistics
- Inferred: Level +3 supports Level-based summons into the Inzektor line; Recursion gives card-neutral to positive advantage each turn it fires; A single hand-trap response could stop the whole line
- Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token, assumed 3 copies (unlimited) usage_statistics lists one archetype row only no rulings or interaction data supplied






